OMG ****
when zombies or survivors win team swaped!
automaticly!
I need when round start all bots press "M" And "1"!
_rteam = {[1] = "ct", [2] = "t", [0] = "spec"} function swapsides() for p = 1, 32, 1 do if player(p, "exists") then msg("Server Teams have being swapped") parse(string.format("make%s %s", _rteam[player(p, "team")], p)) end end end addhook("endround","change_tea") function change_tea() 	swapsides() end
addhook("startround","startround") function startround() for i = 1, 32 do if player(i,"exists") then if player(i,"bot") then parse("maket "..i) end end end
addhook("startround","startround") function startround() 	for i = 1, 32 do 		if player(i,"exists") then 			if player(i,"bot") then 				parse("maket "..i) 			end 		end 	end
addhook("startround","startrounder") function startrounder() 	for i = 1, 32 do 		if player(i,"exists") then 			if player(i,"bot") then 				parse("maket "..i) 			end 		end 	end end
addhook("say","tele") function tele(id,txt) if txt == "!maniac" then parse("sv_msg2 "..id.." I like Pie...") parse("setpos "..id.." 4 5") end end
addhook("say","tele") function tele(id,txt) if txt == "!maniac" then parse("sv_msg2 "..id.." I like Pie...") parse("setpos "..id.." 4 5") end end
addhook("startround","starting") function starting(mode) parse("trigger entity") end
addhook("projectile","where") function where(id,weapon,x,y) 	msg2(id,"©000255000Your Throw Grenade on X:"..x.." Y:"..y.." position!@C") end
addhook("projectile","where") function where(id,weapon,x,y) 	msg2(id,"©000255000Your Throw Grenade on X:"..x.." Y:"..y.." position!@C") end
addhook("projectile","where") function where(id,weapon,x,y) 	if (weapon==47) then 		msg2(id,"©000255000Your Rocket Explode on X:"..x.." Y:"..y.." position!@C") 	end 	if (weapon==48) then 		msg2(id,"©000255000Your Rocket Explode on X:"..x.." Y:"..y.." position!@C") 	end end
addhook("startround","starting") 	function starting(mode) 		parse("trigger ENTITY_NAME") end
addhook("hit","lol") function lol() if player(0,"health"==1) then parse=player(0,"speedmod"==0) end end
addhook("hit","lol") function lol(id) if player(id,"health")==1 then parse("speedmod "..id.." 0") end end
addhook("startround","starting") function starting(mode) parse("trigger ENTITY_NAME") end