1. What's the path to the beating heart sound?
2. Do you want the beating heart sound looped? If so then what's its length?
3. What's the path to the blood sprite?
i'm sorry,i forget i already have a recovery hp system,then the player's life is always regenerating
EXAMPLE:
the player took a shot that took 80 of his life and he has 100 life, which is now put up the 3 items (sound, sprite and message) must be activated, because the player is now living with 20 and 3 items (snd, and spr msg) should always be activated when the player has less than 30 living on and off when you have recovered enough life to have more than 30 of life.
Got it?
I got that from the first post, would you be so kind to answer the bloody questions posed in my last post though?
if I understand well, this is the answer:
1.sfx/bf/heart.ogg (i already have a song,don't need make one)
2.Yes I want the beating heart sound looped, I did not understand the "length"
3.gfx/bf/blood.bmp (or PNG,i don't have a sprite if you can,make one for me please)
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OBS:please explain the part of the "length"
aaaaa now I get it, well then the length of sound is approximately 4 seconds, this is not what brand the media player (used to play the sound) is accurate, but there was 4 seconds