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CS2D General Ideas for CS2D - READ THE FIRST POST (OP)!Admin/mod comment
What's the part about "READ THE FIRST POST" you don't understand? /ohaz §2.1 - No needless and/or doubled posts (spam)It could be like another @ command (@D for details), that adds the needs for a new parameter in menu();
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menu(id, 'Title@D, Button 1, Detail Button, Button 3', 'Button 1 Detail 1: damage|Button 1 Detail 2: rate of fire|Button 1 Detail 3: cost, Button 2 Detail 1: duh|Lol')
(codex)
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menu(id, 'title@D, button|extra', 'detail|detail, detail|detail')
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Alternatively, you could add a menubutton_mouseover, menubutton_mouseidleonbutton and menubutton_mouseleave hook.
edited 1×, last 15.05.13 09:19:30 pm
Brower with thumbnails for sprites. I mean when you choose image file, it will nice to see images with names instead only names like in Windows.
Equipping unloaded items, adding ammo one by one, and an ammo counter for weapons.
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parse('equip 1 32') local a = player(id, someGeniusNameForAmmoCount) print(a[1]..','..a[2]) > 30,90 local current, backup = 15, 60 parse('setammo 1 32 '..current..' '..backup) local a = player(id, someGeniusNameForAmmoCount) print(a[1]..','..a[2]) > 15,60
And some ideas for someGeniusNameForAmmoCount;
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checkammo(id, 32) checkammo(id, player(id, 'weapontype')) -- checkammo(player id, weapon id)
Such as movable console window and have the output get printed to the console whenever you execute console commands like mp_maxplayers it should print current value but instead it doesn't do that. I'd like to see this improved somewhat as it'd be more verbose and informing.
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setammo <[playerid]> <[weaponid]> <[ammo]> <[ammoout]>
Giving max ammo is too OP
You currently can't see whether a player damaged an NPC with projectiles or other slow weaponry, because they could switch their weapons out before impact, and it wouldn't register.
RealDespress28 has written
How about a BOT that is really Smart that can Plant, be Blind, chat,and cannot got to sides i mean every bot goes into sides... and i like when it is in game not script
plant?
can be blind? maybe its done?
and others not sure about it
VADemon has written
Yates. (>Teeworlds)
Admin/mod comment
§2.2 - Only meaningful contributions with added value Infinite Rain has written
VADemon has written
Yates.(>Teeworlds)
@ Infinite Rain: Nice comment.
2.2 - The forum is NOT a chat room! Behave accordingly! No unsubstantial/very short posts!
Admin/mod comment
§5.5 - Do not comment rule violations or spam LazyGuy has written
Nice comment.
2.2 - The forum is NOT a chat room! Behave accordingly! No unsubstantial/very short posts!
Infinite Rain has written
Yates.
Nice comment.
2.2 - The forum is NOT a chat room! Behave accordingly! No unsubstantial/very short posts!
Man, you should look at your comment for a start (5,5). Combo 3x(+3) today. lol
This code will be helpful for you:
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rule:2.2