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CS2D General CS2D 0.1.2.0 Pre-Release for Testingya, im just sorry if this bugs has been posted and not bugs!
And Satchel Charge should have kill image. I killed a bot with it and it just say "Satchel Charge" on the death notice.
lol troll u fail
look at the bot on the bottom shooting with his usp
and 3 minutes and there's still blood on the floor..?
fail
EpicCrisis has written
Game crashes whenever I tried creating a room. Problems?
http://unrealsoftware.de/forum_posts.php?post=288244&start=80#post288548
DevGru has written
Also flashlight should go through obstacles but not walls.
And Satchel Charge should have kill image. I killed a bot with it and it just say "Satchel Charge" on the death notice.
And Satchel Charge should have kill image. I killed a bot with it and it just say "Satchel Charge" on the death notice.
yup
edited 2×, last 25.12.11 09:32:51 am
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Well, I asked some random user if I can edit his map, and he agreed. I put an env_room entity on the whole map, and saved it, played it, and I'm gonna edit it again and when I load the map my cs2d crashed and this appeared on my desktop after cs2d crashed lol:
I think, u should download the latest Microsoft Visual C++.
Axel340 has written
Bug - if the map more than 100x100 does not work the light engine.
It's Blazing's decision to change that. Let's just hope he does.
ERROR_ACEES_VIOLATION
Infinite Rain has written
One more bug, If script have error then CS2D will crash with error:
ERROR_ACEES_VIOLATION
ERROR_ACEES_VIOLATION
Turn on light engine in options...
What's the bug?
Watch this!
the light engine currently doesn't work on maps larger than 100x100 tiles because it requires too much memory.
Oho!
I saw GS Happy Town video.
THIS GUY USES HAX!!!
http://www.youtube.com/watch?v=HdOeSKInwsY&feature=related
DC ok but i'm read just first page