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English CS2D 0.1.2.0 Pre-Release for Testing

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old Re: CS2D 0.1.2.0 Pre-Release for Testing

SniperME
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1.This is awesome i cant believe that this is real the lights are so awesome i cant stop making funny and awesome maps and playing with the lights now cs2d is better then css (just kidding they are equivalent .

1.I got a question (no idea or that) shouldn't the light go trough obstacles(over them) trough the windows, chairs, low obstacle's wire and etc. ???
+Silenced weapons shouldn't make flash effects
edited 2×, last 24.12.11 01:24:07 am

old Re: CS2D 0.1.2.0 Pre-Release for Testing

J4x
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I found some bugs:

1- When you go to the options the game switches from fullscreen to windowed.

2- Flashlight passes under walls, I think it should have object detection.

Here the screen:

old Re: CS2D 0.1.2.0 Pre-Release for Testing

Z-
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i also believe the flashlight should show the dark even when your not int he dark itsself.. say your standing near the edge of the darkness.. it shud light it up

old Re: CS2D 0.1.2.0 Pre-Release for Testing

J4x
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Agree with speculation.

Btw, why don't you lower the dmg of f2000 and add the f200 to the buy menu?

Also when you use the buy menu command, all the original items in the buy menu just dissapear and you have to add 'em again, why don't you just make that you just remove/add the item instead of replacing the whole buy menu?

EDIT: Also the shadows are weird, even the side of the wall that is facing the light src is shadowed.

Screen:
Spoiler >
edited 1×, last 24.12.11 02:32:29 am

old Re: CS2D 0.1.2.0 Pre-Release for Testing

mamaeu
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When it releases a new version?

____________________________________-

if I did something wrong like posting in the wrong place, wrong not to ask something of the ban just delete the post please
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