But can you make soldiers use more weapons and not just mp5?
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Ideas for CS2D - READ THE FIRST POST (OP)!But can you make soldiers use more weapons and not just mp5?
Entities like
env_hurt
info_teamgate (yellow one) and
env_explode are also affect hostage health.And hey,it doesnt count as penalty at all.(I mean doesn't affect players money.
edited 1×, last 11.05.17 10:41:51 am
When in server where i have 70 ping(and opponent), and i do a hit, he's not being damaged, even if i seen blood(not a menstruation blood, for some stupid trolls) the damage is not dealt.
The hitbox is very stupid. i can even make screens to show how the hits work.
I'm already post that. Even where is 0 ping sometimes you can hit where is no damage but blood.
edited 1×, last 11.05.17 06:58:23 pm
Mora: He's right, this is big problem.
(I'm assuming compression is still on at the moment, if my assumption is wrong please ignore this. I cannot look for myself at the moment).Can we turn screenshot compression by CS2D off by default? If someone wants to compress the option is there. I've not once heard of anyone wanting to compress them even further because it's too slow or something. Maybe it's currently at the magic number which is perfect for people who want to compress - I don't know. But what I do know is file screenshots are terrible sometimes (more than they should be). I can decline files because of this - but I'd rather not (unless they're actually 0/10 terrible screenshots).
So - please - no compression (by default).
Yates: I'm one step ahead
Changelog for 1.0.0.3 has written
screen_quality now defaults to 100 instead of 75

carb0n: You can do that with Lua scripts. It should be in the file archive.Here it is, pick one:
http://unrealsoftware.de/files_cat.php?cat=15&lan=2&f=safe&o=0&d=1
What about to make it possible to add 850x480 into fullscreen even with really long borders?
Bcs i had many times to hold my window and move it somewhere while aim and attack someone. Also clicked attack2 and it's on window, which lead to show me options of the current window(since f.e. i'm using more sensitive to aim better).
carb0n: Please never write stuff twice (Forum + PM to me). It's absolutely pointless because I read the forum anyway and it is really annoying and waste of time for everyone involved. Writing it in the forum only is enough.ALWAYS - AVOID - PMS - WHENEVER - POSSIBLE
PMS ARE FROM HELL AND BAD
Thank you!
Like I already wrote via PM (because I saw your PM before I noticed that you already posted here...
): These are languages which are written/read from right to left. This will lead to many problems I guess and therefore isn't easily possible.
DC: sorry I thought you didn't receive the message
carb0n: You could do it yourself or get someone else and post it to
sonkii: He meant support for those languages that you write/read from right to left, which the game doesn't have ATM.
mp_deathdrop 5-th mode:
don't drop meleeIf i want to disallow melee dropping i need to use lua, but it will be applied to all items in my inventory when i'm currently holding melee when i die.
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addhook("drop","_DROP")
function _DROP(id)
	if player(id,"weapontype")==69 then
		return 1
	end
end
Ideas for CS2D - READ THE FIRST POST (OP)!


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