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old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

iii
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2 windows with cs2d are usefull, for example if you are in the mapeditor in the first window and in the second you are on a server to play mod.
If you don't want that 2 player with the same ip comes in your server you can do it with lua.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

VADemon
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iii has written
If you don't want that 2 player with the same ip comes in your server you can do it with lua.

You can do it with built-in server settings cs2d cmd mp_maxclientsip

Also, just disable map overview for spectators?

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Every suggestion/bug thread ends in an offtopic, you are stronger than the moderators!

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

cortz
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I really hope that pressing 'enter' when in a textbox will automatically submit.

And other stuff like 'esc' will close open windows and only prompt the exit window when you have no windows open.

Small stuff improvements like that will greatly increase the user-friendliness of the game.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Shawni
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user cortz has written
I really hope that pressing 'enter' when in a textbox will automatically submit.

And other stuff like 'esc' will close open windows and only prompt the exit window when you have no windows open.

Small stuff improvements like that will greatly increase the user-friendliness of the game.


How we will jump to the other line with out enter then ?

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Alistaire
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Return the attacker's weapontype in objectdamage()'s parameters (player(id, 'weapontype') doesn't work right for grenades, because they explode when the player doesn't have them anymore).

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Return the attacker's dynid in the objectdamage()'s parameters aswell; sometimes NPC's attack eachother, and it's currently quite the impossible thing to return.

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Return the dynid in the hithook so you can e.g see who's turret shot you.
edited 4×, last 02.02.13 10:32:34 am

old Agree!

Avo
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I support 1st and 3rd Alistaire ideas, probably very useful for scripters.
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