Forum




Re: Ideas for CS2D - READ THE FIRST POST (OP)!
Deleted User
You should change sound voluming. I keep it on 1% and it's still loud as hell.
I double that. And decreasing whole volume will also make my youtube silent ...

Increase cap of hudtxts!
50 is plenty enough.
I was just wondering if it could be possible to have command to change molotov damage...
Right now it's :


Re: Ideas for CS2D - READ THE FIRST POST (OP)!
Deleted User Quote
50 is plenty enough
No. Maybe when you will become better scripter with bigger projects, you will understand.
edited 1×, last 09.09.13 01:14:51 am

just test this script and see that it does not matter if 2 or more players use the same hudtxt2 id
Re: Ideas for CS2D - READ THE FIRST POST (OP)!
Deleted User
I think that you are wrong. Because I'm working on script which uses 38 hudtxts per player (

But if you're right, and I'm wrong then... I'm fucked.
Each player can have 50 texts on the screen.
With

With

In other words: With

So using a text ID for a certain player with



Re: Ideas for CS2D - READ THE FIRST POST (OP)!
Deleted User
Oh, you're the day saver

I need it for my tibia.

please add new effect.
I need it for my tibia.
I need it for my tibia.
Adding text to the map (not HUD), would be nice. Same with players - it would be similar to images.

Or... even some revolution of adding text in CS2D:
1
textvar = newtext("Spawn point", "map", 100, 100)
Request taken, expect script
sow this is solution for lag? (when lag a game quit it).. why you'r not change this bad solution to When lag a game Disconnect from a server ?! That's better

Every body just thinking about (LUA SCRIPT,CS2D Commands) ... wtf why you'r not thinking about Design a game?
sow this is solution for lag? (when lag a game quit it).. why you'r not change this bad solution to When lag a game Disconnect from a server ?! That's better
sow this is solution for lag? (when lag a game quit it).. why you'r not change this bad solution to When lag a game Disconnect from a server ?! That's better
I have and idea for you - if you have problems with lags, connect to servers in your country or / and get better Internet connection.
Commands for console and lua scripts just allow us to modify the game. Is it a crime or what?
Re: Ideas for CS2D - READ THE FIRST POST (OP)!
Deleted User


Or possibility to use different tile types for 1 tile at same time and also possibility to select background for tile from tileset if it's half-transparent tile.






i use google translate