@ Memeoji: If you saying me, decrease maximum players in survivor for one time, why? Furthermore, there is 4 survivors and 1 killer in original game as like my mod.
@ sonkii: Frankly I'd tell it otherwise. In TTT, you DON'T know who's traitor and who's not whilst in this mod you already know at the beginning of the match who's the murderer. In the mod, every survivor must team-work together and escape the area before the murderer kills all of them, survivor to survivor and so on.
On the other hand, the survivors cannot kill the murderer in any way or circumstances, no exceptions. In this junction, you've made a biased similarity between TTT and this mod.
Going to the topic, I have played it and for an average mod is not that bad. By the way, don't beg ideas from me cause my brain can't think any of them at the moment, the survivor's abilities and everything are well done to say the least.
How about make the murderer overpowered?Since the murderer only 1 ppl,random minute (20-45) he will get special ability?im not sure what are special ability for him.Survivors need to hide before he spotted when he get overpowered.His special ability wont stay too long and it's last for 15 minute.
@ sonkii: Thanks. But note that, the match takes 15 minutes already. By the way, Killer became overpowered when he opened all abilities of him as like Survivors. In short, this mod does ensure advantage for both teams.
EDIT: 24/7 server is opened. You can see the IP at top of the thread. Any criticism, feedbacks or ideas are always welcome.
@ Baloon: I have nothing to do until I got any knowledge about that issue which Yates mentioned. Waiting for him to get more information. With big chance, it is not about your PC requirements or internet speed. Sure, the internet speed always gives some benefits when playing game but it isn't about seeing the server.
This is caused when the server rejects attempts to receive information. Most likely due to the server firewall.
Because the CS2D server list is used the same way to ping and grab data it can occur that the server blocks a certain range of requests and thus some people may not see the server in the list - making it seem as if the server were to be offline.
I'm trying to figure out what causes this, so far everything I just mentioned is all I know. I've been working on a fix for 4 days now.